From Walk‑and‑Talk to Walk‑and‑Play: A Brief History
When the first iPhone hit UK shelves in 2007, the idea of playing a full‑featured game on a pocket‑sized screen felt like a novelty. By 2010, the App Store had already hosted over 200,000 titles, and the average UK gamer was spending roughly 30 minutes a day on mobile games. jokabet.
